Increases Personal Security, Decreases Popularity Have more kids, improves casualty recovery chance. +30 build points, +1 farming, 20% bonus on mining income +25% movement, unit recruitment discounted give_ancillary this ANCILLARYNAME Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to GENERALS CHEAT
Medieval total war 2 cheats recruitment code#
This code requires you to have the character that you wish to modify selected, as well.
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This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. CHEAT EFFECT GoodCommander 5ĪDDING ANCILLARIES TO GENERALS As mentioned above, enter the console with the ~ key. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones. It works like: give_trait this TRAITNAME # Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. In order for this to work, you must have the character selected and outside of a town. As described above, the "give_trait" command works with several different traits to add to a specific character. Does not always workĬREATE A UNIT Use the console to enter the following create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)" Example: creat_unit "London" Longbowmen 2 9 3 3 ^The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon CHEATĬreate_unit "settlement or character" "unit ID" Creates Unit at any settlement/general you like "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"ĪDDING UNITS TO STACKS Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units CHEATĭETAILED CODES FOR SEVERAL CONSOLE COMMANDS Push ~ to access the console. Shows coordinates under mousecursor in format x,yĪllows a character to move again. Z=name of settlement or unit without title (except Captain). Automatically wins.Īnything in the city's building queue will be built automatically.Īllows you to give any trait your faction can have to a specific general.Īdd_population "settlement name" "amount"Īllows you to give a city more population automatically. When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. You can see the whole world map when inputted. CHEAT toggle_fowĮFFECT Toggles on or off the fog of war. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work. Get horse breeder guild in faction(for Swift Steed ancillary).CONSOLE CODES Press the tilde (~) key and enter these codes to use them. Some traits in tables have numbers in brackets: this denotes how many points one needs to raise skill (for example, to get GoodDiplomat to the third level, he needs very least 4 successful Diplomatic missions in row without fail).Įxample would be if Diplomat successfully completes Diplomatic missions and gains GoodDiplomat, but then fail diplomatic deals three times in row, GoodDiplomat is removed and Diplomat now gain first level of BadDiplomat. He gains an additional level with 25 probability if he gains the first level.Īt the end of any turn, a diplomat with one or more levels in ReligiousIntolerance gains another level with 4 probability.Īt the end of any turn, a diplomat with one or more levels in Talkative gains one point of Talkative with 4 probability. This makes the probabilities 1(37.5), 2(12.5).Īt the end of any turn, a diplomat with one or more levels in ReligiousTolerance gains another level with 4 probability.Īt the end of any turn in which the diplomat has a distance to capital greater than 60, he gains one point of Multilingual with 10 probability. He gains an additional level with 25 probability if he gains that first level.